Sprites are the life-blood of your game. Position them, tween them, rotate them, scale them, animate them, collide them, paint them onto custom textures and so much more! Sprites also have full Input support: click them, touch them, drag them around, snap them - even pixel perfect click detection if needed. Groups. Group bundles of Sprites together for easy pooling and recycling, avoiding.
A few suggestions: Each cell in the Game of Life has exactly two states: dead or alive.Unless you plan to implement -1 as undead, I'd suggest you use booleans instead of integers to indicate the state. The int i() is a bit odd; i is normally used for indices, not for whole rows. In countSurrounding you are using Exceptions to count the surrounding living cells.
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Chapter 16 Project: A Platform Game. All reality is a game. Iain Banks, The Player of Games. Much of my initial fascination with computers, like that of many nerdy kids, had to do with computer games. I was drawn into the tiny simulated worlds that I could manipulate and in which stories (sort of) unfolded—more, I suppose, because of the way I projected my imagination into them than because.
Conway's Game of Life. Conway's Game Of Life is an interesting science and observation game and you can play it online and for free on Silvergames.com. Play a wonderful zero player game that’s all about creating and observing. Your task in this game is to set living cells on the grid, in order to make them interact with neighbor cells and create more life throughout generations. Blue squares.